Popping Black Arrow, a trinket/racial, Arcane Power and Power Infusion all to just have to run 15 yards to get out of fire won't do you much good. A solid start for most caster speccs would be to grab these basic talents enhancing your valuable stats (crit, hit, haste and SP). These are generic tips, a fire caster might use an Imp as a companion for the paths that opens up in TE use, further increasing fire dmg and fire crit - even synergizing with your pet granting it, and it granting you: CRIT! And don’t get me started on healers or tanks, they have even less options. Discipline Priest Leveling Talents in Classic WoW The main benefit of leveling using deep Disc talents is enhanced healing capabilities for groups and access to the popular Power Infusion cooldown, which can be used either on yourself or members of your group to offer them a new burst cooldown. We're now down to ONE PERCENT hit required from your gear. (Neither are the hit talents once you have more gear readily available to you). Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Created Dec 1, 2011. Make sure you macro those CD's as you feel comfortable using them - one button press or a double tap is quicker than pressing 3-4 - I don't care how quick or good at fingering you think you are.. As a note I'll add the Legendary RE Infused Gems to this part, also mentioned below under RE's. This current season is hosted on the server Darkmoon. Very little is known about the Path of Ascension coming in Shadowlands, so we're looking at what we found in the game files. However, since the spell has no cooldown, it is possible to re-cast it as often as necessary to continue to channel the effect. That would depend on how big part of your dmg it actually is ofc! (A filler RE is a second tier RE, one that doesn't increase your dmg as much as the good ones available to you). All of the above can be improved via TE and RE's and are the most valuable when you dualwield. Having CD's isn't a dps increase if you don't use them right? This acts as a pseudo cooldown, granting you 25% spellhaste for 8s when using a Mana gem created by the mage ability Conjure Mana Gems. At least retail wow has more than 2 button builds. (Putting it on par with Demonic Knowledge in the Demonology Warlock tree). 1/3 TE gives you 1%, 2/3 gives 3% and then the 3/3 is 5% total making it a 1.67% dmg increase / te. We can make a long list of RE's that are useful in one way or another but I will keep this short, just to point out that damage isn't always the only goal you have. Soul Link (2AE1TE) - Available if using any warlock summon except for Imp. Weapon enhancements - No matter which you chose/which are best for your specc - you lose dps by not having one. If no1 else has it (or moonkin aura) you want it. Any worldbuff would boost your Auto Shot dmg aswell as your normal spells - not as much as your spell dmg but still a decent increase. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Movement speed - the old Pursuit of Justice RE was nerfed and no longer gives you passive run speed but we still have proccs like Blazing Speed that gives you a chance for increased movement speed after being hit - useful for kiting scenarios. Smite is the staple damage spell for Holy and Discipline priestsused to fill space in the rotation while other more powerful attacks are on cooldown. Don't water down the specc by going in too many directions. It's practically a 4% dmg boost for 2AE/1TE. Now we take a look at what enchants we have available.. You have the [Presence of Sight] ZG Mage Enchant. There are however some that most speccs will utilize and I'll list them below (some might not be for every player, but I don't really know any specc that wouldn't run them). We've touched on the subject, let's dive deeper and rejoice over our options. I'm just going to say shogun's kusari would have been the better pick to hit the CCR cap. Blessing of Kings is great, but everyone and their dog has it - so you could probably skip it for group content. Sure it will take it's tax on dmg spending so many TE into hit if you have none on gear but it does give you more freedom. These are both 3TE talents, increasing the likelihood of proccing with each TE. Hunger for Blood (3AE1TE)- Flat 5% dmg, you SHOULD have this, and you SHOULD have someone in the group applying a bleed, even if it has to be the tank. Join. You may also create your own Smite strategy guide. Arcane Concentration is a 10% chance to procc (3/3TE) giving you a measly average of 3% crit for FIVE points spent.. 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